Pharma Marketing 3.0

The Brand Storytelling Marketing Manifesto: Repost 3 Years on!

Red pill

When I started writing about storytelling I wrote the Storytelling manifesto. I still like that post most and I keep coining back to it as I launch my latest brand at Novartis. I’m reposting just because I think it’s still relevant today.

Original post:

In setting out a new marketing manifesto for pharmaceutical brands, I’m looking to the future where most health care products will be seen as a commodity, low-priced and undifferentiated. It’s going to be true in the future as it is now that you are going to need a brand with good evidence but it’s not going to be enough to motivate your customers out of this commodity mind-set.

The new Brand Storytelling Marketing Manifesto sets out to give a framework to change that future for your brand. The central theme for this is Storytelling which allows your customers to understand and interact with your brand. Here is the manifesto.

  1. Employ left and right brain tactics
  2. Fulfil human hierarchy of needs
  3. Dig for metaphors and archetypes
  4. Persuasions, motivation and enthusiasm
  5. Create evidence based stories
  6. Choose your point of view
  7. Engage word of mouth advertising
  8. Open source branding
  9. Make your brand authentic
  10. Have a beyond the brand strategy

Think of this list as an alternative check list for the health of your brand.  See if your brand is tackling these new marketing tasks. It’s likely the more of these employed by your brand the greater chance you have of separating yourself from the coming commodity market.

Employ left and right brain tactics

This works on the principle that we use our brain if different ways depending on what we are looking act. The more logical the task is the more left-sided activity. The opposite is true for emotional interactions. Typically pharma sales engage in rational arguments based on features and benefits to win the hearts and minds of its customers and this is low impact. Yes, we do have to communicate facts and figures about our brand but there needs to be an emotional reason for change as well.  Objections to marketing positions are never all rational in fact they are mainly emotional. Why then do we insist that the sales team focus mainly on facts and not the impact of the brand from an emotional standpoint?

Fulfil human hierarchy of needs

Maslow introduced and refined the common human hierarchy. These range from the physical needs at the bottom to the philanthropic and problem solving needs at the top. How does your brand create a rich set of stories balancing these needs to provide optimal brand desire and motivation for change?

Dig for metaphors and archetypes

Thinking deeply about the way customers think about their aspirations and problems, reasons to need  your brand, allows you to find highly effective stories that your customers with understand easily and be able to communicate your brand value when you’re not there.  If you analyse your own sentences you will find almost everyone contains a metaphor. To help people understand our meaning we liken the object of the conversation to a well know situation that the listeners can make a mental picture.  Take these further down and there is a fundamental set of themes that are cross cultural. These themes intern have fuelled and shaped the way we live in our societies. Stories of right and wrong, Heroism, Frivolity and protection are common stories we tell and use metaphorically to explain ourselves and our actions. These Story Arcs and metaphors have been used by many industries (especially film) to create great brands. Think Indiana Jones, Star Wars and James Bond. Pharma can use these tools to unlock ways of communicating our brand value in an easy to understand way.

Persuasion, Motivation and Enthusiasm

At the heart of our brands we have to look at what aspects of our marketing as assigned to persuasion, motivations and enthusiasm.  Enthusiasm stems from Greek, Enthos – A god within. Enthusiasm is created when that God within is found and fuelled by you brand. Do your communications aim to win customers or fans? I rather have a fan any day. Customers come and go but fans stay with you. They talk about your brand and help create a space in crowded markets for you. If you not looking at your customers and saying who will be a fan and how do I treat them specially you’re missing your most valuable customer. This is the Heart of persuasion of the masses and generates Motivations and enthusiasm.

Create evidenced based storytelling

Even though we have discusd much more of the right brain aspects of marketing,  the left must balance .Even if you convince people to try your products, without evidence your brand will fail.  When the emotional side of the brain is convinced about brand truths these need justifying with hard accurate data. Take a leaf out of the Cochrane collaboration and build your evidence to support your brand in the same way as it’s developed. Having a well referenced story enables you to tell it with confidence. Often its references to market changes your story predicts that you need to spend the most time to build up your evidence store.  You may have to run market research or clinical studies to prove your point but that is worth the time and expense.

Choose a point of view

Careful choice of the point of view each of your brand stories is told from will enable your brand to have its greatest impact. Many stories are told from the third person perspective. Some stories are told from the first person. Personally I like these a lot as they are able to transport the listener better. This can add both personality and emotion to your brand.

Engage Your (Word of) Mouth

As you look at your brand communications establish how your customers are able to pass on your brand story. Critically can your story be told easily? Working out good reasons for your customers to talk about your brand is essential to create your brands position. It enables you to reach more people than traditional advertising.

Open Source Branding

Plan to let go of your brand. Make it a part of your plan and enable your customers to engage and take up your brand as early as possible.  If you’re able to let go of your brand and be confident in the direction your customers take it. Your brand will grow faster. Think how you have enabled your audience to create a part of the brand so it feels like they own it. Software brands are normally ahead of the game with open source programming. Think about if you would like to be view as Apple (open Source) or Microsoft (antitrust law suits).

Make your brand authentic

Authenticity is a reflection of all your activities with your brand and company. It’s what your customers see and believe about you, your brand and your company. Does all the action you take support the brand story you have set out to tell. If your brand is about being in step with the p;p see this and your brand story will lose its credibility.

Have a Beyond the Brand Strategy

In line with brand authenticity you need to have embraced a beyond the brand strategy. This speaks to the stories you create about your company and services.  We have to recognise its important for people to get close to a brand and the company behind it. As a company you can reflect and act in ways that support your brand story but add meaning by telling stories of why the brand matters to the company. Many companies are employing this strategy but it’s not often synced up with the brands it sells. Innocent get this right as do IDEO and Whatif?

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Building Brand Fans with Storytelling

People Thumbs upAt the center of all marketers’ brand ambitions sits the hope of creating a fan base. All brands have customers, the people that buy the brand, but few have a substantial fan base. The difference between fans and customers is behavioural. Fans are the type of customer that feel they are brand stakeholders. Fans go out of their way to buy and use a brand. They talk about the brand for you, harnessing the power of story through word of mouth. They position your brand better than you will. To your other customers they are the authentic voice of the brand, more so than you.

I wondered what powers a brand fan base. If storytelling is at the center of the brand fans activity, what do fans do to build their brand story? I looked at several types of fans to see what they had in common. A company creates four key activities  to build  brand fans that allow them to create the overall brand story. Fans are engaged in watching or viewing brands. They are very involved in sharing the brand with others. In fact this is central to a brand fan. Brand fans are involved with playing with the brand. Lastly brand fans are seekers and sharers of brand news.

“This simple model of branding can act as a checklist for your storytelling. You can see if all the brand assets are connected to enable customers to become brand fans”.

The diagram below represents a map of the overlap with a brand assets and essential brand activities. When this map is used to view a brand, Marketing departments can see if their brand will sustain the needs of brand fans. By ensuring these activities are supported and easy for potential fans to engage, there is a greater chance of creating a fan instead of a customer. Of course some of these activities are needed just to build a customer base but if you want to build a fan base you need to enable fans to connect them together. Social media and the rise of mobile and real time communications are allowing smart companies to build these activities into their marketing campaigns and fan base building tactics.

Brand Fann Venn

Lets look at some examples of fan based activities to see how these maps work. Sports fans are engaged in several types of brand activities. Sports fans of course want to watch their teams and of course there are now quite a few ways that fans can see sport. Live view is the best for a fan but often a treat for the die-hard fan. Television is the most popular way but mobile through smart phones and tablets like IPad are quickly becoming a preferred channel. Replay is also a need for the fan to be able to access viewing of sports events to supports the fans brand needs. This has created need in other channels like YouTube, Vimo, and Personal Video Recorders on Satellite and Cable as well as rewind TV. This represents how Sports fans are engaged in watching or viewing their brands.

The ability for fans to share their experience is a central brand activity. Fans want to align and identify with a brand and with sports its central. Sports fans have allegiance to a team and this creates feeling of belonging that stems from tribal activity. People want to wear the colors of their tribe and tell other people. Sharing used to be limited to colours and badges. Post game stories have always been shared by word of mouth just as great battles were told in around campfires. But today’s sports fans can indulge in storytelling about their team and brand in many ways. Fans are often leaders of their own followers, people in their lives who listen to them and are informed and influenced by them. So today’s brand fans need new ways of sharing their passion. Pictures via Flickr, twitter and Facebook enable this before during and after the event. Fans “Check in” at events on Facebook as statements of support and to broadcast their participation with a brand. Enabling fans to share what they see combines the need for watching and sharing. The better you are able to help fans share their participation the more the fans brand experience can by experienced by others. This raises brand awareness and is reinforces the fans identity with the brand.

A more recent brand activity essential to building fans enables fans to play with the brand. In sports this is a little easier than for other types of brands but as we will see still very achievable. For sports fans the computers, smartphones and tablets like IPad have built on a generation of fans who grew up with Xbox and PlayStation. In this way fans not only get to support a team but they get to become the team. This is the ultimate in control of a brand. Recently the ability to be able to share this gaming/ playing has become an important extension of the identity brands can create. You can paly online with others or share your successes on social media. In this way the statement people make using the brand through the game is embedded in their lives. This is part of the attraction of storytelling brands that enable people to use brands to live their archetype better.

Finally brands are able to capitalize on their thirst for new news about a brand. In sport newspapers, radio and television have reported on teams and players achievements. But in recent years the control of the news has moved from the selected few journalists and moved to the masses. In combination with our fans need to share watch their teams, news is being created as it happens. Twitter and similar services enable people to receive news as it happens. For the segment of people who are more passive this brand extension helps keep them connected.

This simple model of branding can act as a checklist for your storytelling. You can see if all the brand assets are connected to enable customers to become brand fans. Do you enable your customers to share brand images you have created? Do you celebrate when customers create their own images and share them? How do you create and support the creation of news about your brands? Are enabling your customers to play with your brand? What happens when you let your customers view your brand? If your can create a tactical plan that employs these aspects you set your self up to enable your brand to create fans. Of course you need an authentic brand story but customers need more than that to become fans.

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The Need For Story

Coulour Eye

Jonathan Gottschal puts it well in the “Storytelling Animal” that history is a story we tell ourselves but its only from one viewpoint  and the future is a story we tell ourselves that we want to come true. Phillip K Dick , the master of Sci Fi storytelling, said that reality is what you have left when stop believing in everything. Daniel Kahneman in his best seller “Thinking Fast and Slow” writes it best for me.  He says that our brains have evolved to seek out stories to make what we see and experience understood. Story then is our central learning and reference system.

“As a pharmaceutical marketer you need to employ both a compelling story and great evidence in the form of clinical studies to introduce a new brand.”

Kahneman continues by explaining that we can think of our brains having two controlling systems, an intuitive system and a rational system. The intuitive system is fast, quick to make judgement and  desperate to make a complete story to tell the slower, heavier processing rational system. It seems we have a general tendency to favour  the intuitive system and only when this fails to make sense of what we see we use the rational system. In order to keep us processing quickly we use little stories, well-known to us that are similar to the experience at hand. Even when we do not have a complete picture this system will create a story so convincing that we feel that it is real so that our rational system is convinced it doesn’t need to engage. This is why we feel so many situations are familiar. This is why we need stories.

For humans this gives us a big evolutionary advantage. We can make connections between similar events and “know” what to do when confronted by similar situation. It’s this process that tells us to be defensive when we see certain expressions on people’s faces. This system is so good that we can pick out dangerous people in a crowd and avoid them. Our minds complete the information in front of us telling us a story that reminds us that such people are to be avoided as we see the future flash through our mind with the man approaching and trying to steal the bag you are carrying.

Brands can benefit from this system too. Brands that connect inner stories with memories can tap into their associated  emotions. These emotions will sway our decisions whether  to desire brands or not. However when there is no story to a brand we create one ourselves and engage the rational system more to help us make choices. There is also a downside to our desire to have the intuitive system make quick decisions. It can mean that we fail to analyze all the available information settling for the seductive and easier life offered by the story to by the intuitive system.

Does this mean that by employing storytelling we are hoodwinked our audiences and encouraging them to make quick opinions of brands without deeper and more rational considerations? I don’t think that this is the true. Yes advertising can create sales when appropriate stories are used. Whether you intend to tell as story as part of your communication or not, consumers are wired to tell a story anyway. Storytelling only becomes persuasive when it is authentic and resonates. When brands tell stories that don’t seem genuine and the brand experience is counter to the story being told the we sense it and require more processing and conscious involvement to create action.

Writing in favor of authentic stories to aid communications, I think the power of story is captured by Kahnemen’s concept of Processing fluency. The ease that we process information and make decisions. By applying the intuitive brain’s inbuilt library of stories we are able to increase processing fluency using less mental energy and allowing the brain to move on to other decisions. When there is no clear story  there is a need for the slower rational system to help in the decision process and this reduces processing fluency and is less desired as it limits decision-making. Have you ever been in a shop and argued with yourself whether or not to buy something. The more you wrestle in your mind back and forward the less likely you are to purchase because your rational side is slowing the process down and your cognitive fluency falls. This can be a good thing preventing you from making a mistake but it also represents a lack of faith in the story told by the intuitive system.

In Pharmaceutical sales & marketing we are trying match both the intuitive and rational systems of our minds, We want the intuitive system to find ease and comfort in processing the story the brand tells but we also want to have concordance with the slower rational side of decision-making. The best pharmaceutical brands activate the intuitive system to create cognitive fluency and supports the deciding rational system with compelling clinical evidence providing the logic for clinical decisions. As a pharmaceutical marketer you need to employ both a compelling story and great evidence in the form of clinical studies to introduce a new brand.

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The Pharma Story

iStock_000014853789Small

For clinical practice to change with the introduction of new medicines it’s clear that we need real evidence of the value each new medicine brings. However understanding this value is not always easy, as the value is always in reference to an existing medical option. Like all other times when we need to understand something we look for ways to help our brains make sense of the information we are presented with. Simple references are dealt with in a metaphorical way.  For example “This is a bit like that”. In more complicated conversations, archetypes guide us on a knowing path to help toward the expected outcomes of conversation. Wrap these up and you have the beginnings of a Pharma story. It’s the narrative that surrounds brands, value propositions and clinical evidence.

It’s highly probable that the work by Daniel Kahneman in ‘Thinking Fast and Slow” supports the thought that we naturally resist new ideas or concepts without a resonating story. Kahneman says this is due to our desire for cognitive fluency. Fluency is a state where the intuitive system of our minds readily processes information as it looks for meaning. Where meaning cannot be found the reasoning part of our brain takes over and enters a slower but more methodical approach to work out meaning. As he says the brain is lazy and likes a compelling story to guide it.

Changing medical practice requires compelling data and product evidence, but eventually to complete the complex and distant sales model we need compelling stories or short narratives. We need the intuitive system to give the green light for the rationale system to engage and make the changes suggested by the data. In the absence of a compelling story the intuitive system can create a story of its own with the potential for biased assimilation of data ie the use of data to support reasons not to use the brand. For this reason even the best evidence based brands can struggle to engage without a compelling story to carry the data into understanding.

Our jobs in creating the Pharma story are to generate significant advances in clinical data but also to enable cognitive fluency in the communication of it. Our minds are set to look for and create stories. Phama needs to connect its data with compelling stories that aid  understanding.

 

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Storytelling Presentation Tool

Here is a simple presentation version of the last post I wrote on the connected story. Its in a tool called Haku Deck. Simple text and pictures on the fly using creative commons pictures.

http://www.haikudeck.com/p/5CYtonpN3q/title

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Connected- The Story of Brands

Great brands are easy to spot. They are iconic, talked about and present in our lives. Some of these brands are goods like iPods, or watches, some are cars,  while others are medical, like Aspirin. Brands extend past objects to people, like David Beckham or Obama and even to countries.

After writing on the topic of storytelling for a while I have seen how storytelling is central to brand image creation and brand destiny. I have seen there are different types of stories that people tell around brands.  Great brands have the effect of creating happiness for the people using them or the people and communities around them. The happiness created may be long or short-lived but either way there are different types of story associated with brands.

I have seen many brands use storytelling but fail to connect to their audience in the way that brand makers intend. As brand makers we are all trying to get our brands used and heard by our audiences but the challenge of being listened to is getting harder.  So why is that? Why do our brands either connect of fail to connect? I think there are five levels of brand storytelling that you need to consider when building your story so you can be sure you are going to connect to your audience.

Level 1: Reciprocity, drive and enthusiasm

Level 2: Inspiration, persuasion and motivation

Level 3: Trust and authenticity

Level 4: Choice and freedom

Level 5: Happiness

I have an idea that we are all aiming to create happiness in creating and selling brands. Happy customs are good customers. Unhappy customers don’t often come back for seconds. Storytelling is  important to creating brand equity through customer happiness. Each of the levels lends itself to different types of story and different types of telling. Great brands are able to build the pyramid of stories moving the customer experience from level 1 through to level 5. When you look back at the list, these levels create the connectedness many of us have felt when we have experienced a great  product, service and brand. Think back to some of  the legendary brands like Coke, Nike, Apple, Starbucks and Harley and you will be able to find the following types of stories.

Level 1: Stories of what the company gives to  the customer how it makes the customer feel. What we give.

Level 2: Stories that describe effect of our brands  on our customers. What we create.

Level 3: Stories of the company or brand philosophy behind the brand. What we become known for.

Level 4: Stories that customers tell about purchasing or acquiring the brand. What customers get.

Level 5: Stories that customers tell of using the brands.What customers want.

It may seem that we should only focus on the stories on level 5 “Creating Happiness” but the more  I think about it the more I see that this is only really successful when the base of stories is also in place. The connectedness between these stories come from lots of different research looking at happiness. The stories we tell that show our happiness in life are those where we are in flow. We are free to tell those stories and happy to do so. Can you remember wanting to tell you best friend about the latest thing you bought? Something you were really  proud of?  Something that signalled a little part of your personal arrival. Something you repeated a little story about to different friends? Important stories that precede these are stories of the choices you made and the freedom to make those. To enable these choices,  stories that the company making the brand must have communicated to you were stories that enabled trust and the authenticity that breed trust in you to part with money. Once again, there is a lower level of story that told by great brands to enable this trust. Before trust and use come the ability to move people to do something different. Stories that motivate , inspire and persuade people are important. You can’t create trust and authenticity without desire! Lastly its been well-studied that people become givers through reciprocity, giving without expectation of receiving. The enthusiasm crafted in level 1 that creates the drive and reciprocity is essential to gain access to people minds.

I think people have told stories from these different levels since story telling began. As Jonathan Gottschall says we are a “The Storytelling Animal” we are literally programmed to tell stories about everything. For the first time I think its  possible to see how these different stories work together to build Superbrands.

I have had several teachers along the way to help me towards this view. Here are most of the masters creating compelling stories across these levels. I’m indebted to them for their inspiring work and making me think everyday.

Further Reading
Happiness: Rubin, G. 2008. The Happiness Project. Harper.s
Freedom: yengar, S. 2009. The Art of Choosing. Twelve.
Choice: yengar, S. 2009. The Art of Choosing. Twelve.
Authenticity: Cialdini, R. B. 2005. influence. HarperBusiness.
Inspiration: Roberts, J. M. 2007. Igniting Inspiration. Booksurge Llc.
Persuasion: Borg, J. (2006). Persuasion. Pearson Education.
Motivation: Burg, B., & Mann, J. D. (2009). The Go-Giver. Pengui
Drive: Pink, D. H. 2010. Drive. Riverhead Trade (Paperbacks)
Reciprocity: Cialdini, R. B. 2005. influence. HarperBusinessBurg, B., & Mann, J. D. (2009). The Go-Giver. Penguin

Storytelling: Simmons, A. (2005). The Story Factor. Basic Books (AZ)
Burg, B., & Mann, J. D. (2009). The Go-Giver. Penguin

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Storytelling video

http://www.blacknegative.com/#!/loader/

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October 18, 2012 · 5:35 pm